About the Role
As a programmer your role within the team will be to help develop the gameplay, game mechanics, level design, balancing and testing. You will be working closely with all members of the team, and as such it is required you have decent communication skills. You’ll have the opportunity to wear many hats, at the very early days of the company there will be plenty of opportunities to shape the game's direction and pitch new ideas.
Requirements
Adaptability to work in tight constraints, and low budgets
Work closely with directors to achieve desired look and feel
Flexibility around deadlines, able to shift priorities
Experience with driving games is required
Experience with open world games is great
A love for narrative driven experiences is a plus
Desirable
Shipped at least 1 title
3+ years professional experience
Unity C# experience or Unreal C++ and/or Blueprints
Any Tech Art skills are a bonus